ego death (clonts)
About
# A roguelike dungeon crawler
A roguelike dungeon crawler made in C++ (with ASCII graphics).
Inspired by Rogue and other ASCII based games.
(Game is currently very bare bones and not worth the download unless you want to check it out.)
4/14/2021: The game is currently being rewritten to include more efficient ways to program like header files.
4/15/2021: New rewritten code displays properly.
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This game's main objective is to reclaim your ego after experiencing 'Ego Death' due to an operation gone wrong through various randomly generated areas which contain different mythical creatures/items.
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FAQ (that no one has asked yet):
Q: Will the game have any releases on Mac/OSX
A: No. I am currently using a library that can only be used on Windows machines, but Mac support could come far in the future.
Q: Is this game good?
A: Probably not, and you might not even like the idea. I like ASCII style games and it's my first 'actual' game, so it will probably not be very good, but I will try my best. :)
Q: How does this game play?
A: This game's movement controls are pretty similar to Rogue (1980), but the controls with other parts of the game are still TBD.
Q: Why is the download named game.exe? That's quite sketchy...
A: It is quite sketchy, but I haven't figured out a better way to do this yet, so for now it'll have to be sketchy.
(To clear things up: the game is compiled using GCC and the .exe file that you download is the compiled application)