Translated by
Microsoft from Russian
Microsoft from Russian
It Is very difficult to describe Original after Gothic. Because the engine is one, the system is one, but as I now see, everything that was done in Elminage Gothic, was done _naprun_ relative to Original. Well, where it was possible. In Gothic deadly Monsters directly from the second Donzhona? In Original You can go five pieces, until you meet someone really dangerous. In Gothic Floors Try to follow the declared structure? (Well, there in the caves everything is chaotic, in the mines, on the contrary, rectilinear, and the levels of the volcano have a huge hole in the middle.) Well, in Original all the floors are chaotic, and densely fill all the allotted space, with a small exception. In Gothic to resurrect the hero can be approximately with a chance of 75% (and in a quarter of cases it is qualitatively sizzling)-in Original treatment acts in 95%, and the error of consequences is not. And so on, and the like, if you've seen Gothic, you can just put a reverse sign everywhere.
For Those who see this game first, I will say that it is a pretty cute Japanese donjon-krauller, carefully designed and stuffed with various quests. What is nice (again, after the Gothic)-is that almost all quests "in the forehead" are not solved-you need to read what you need and think about how to achieve it. And about A quarter of quests require the use of certain classes in a certain way. Unfortunately, in the end, 20 percent of themselves are not solved at all, but the creators of this provided: in one of the cities there is a seller of tips, which for a nominal fee will tell what they want from you.
Otherwise, everything is standard: Pass the dungeon, recruit loot, rocking heroes, save the world. It is Funny that after saving the world you are given the opportunity to destroy as a bonus seven princes of Hell... And then begin all over again, according to Dragon'S Dogma (ie the world total amnesia, and your heroes 50 + level again cut the unfortunate pervourovnevuju slime). Probably there will be some more buns for this New Game +, but I got bored, to be honest, and did not check.
The Game is quite friendly to the player... Too friendly, I'd say. In fact, I laid down on the complexity of the robotic Gothic, where even the level 5 monsters are able to give a smoke to the team of the 50th, and eventually passed the game as a knife through the oil. The Thief in this game is a legalized cheat. Where a pumped thief in Elminage Gothic could steal a couple of pieces of junk, here he steals _completely, including claws, teeth and evil eyes. As a result, after the first third of the game, I got expert skills from a thief and an alchemist, stole a pile of buns for his team, charmed them with an alchemist, and then passed the game in Easy Mode, because nobody could resist me. Including the Princes of Hell.
In Addition to the low complexity, I will call the shortcomings of a crappy translation. I suspect that the part of quests is impassable not because they cannot be passed, but because something has been translated somewhere wrong, and as a result the hints for passage do not make sense. For Example, in order to steal a sacred flame, you need... and fig knows that. No, really. The Hint assures me that I need a "trash-urn of the sacred tree", yes. No, I haven't seen any trash cans in the game... Although there are boxes for money. And these are weapons. It would be Funny if it was them.
Ah, yes, completely forgot, the preservation There "Rogalkovye"-one saving for everything, and on the output will not be saved-save your hands. A download is only during the initial download of the game. If you're not a hardcore, you'll have to restart it. It's stressful. And It was also fixed in Elminage Gothic. However, you can create any number of adventurers there, so that special fans of the Rolleplya can have fun, creating several teams and saving the unfortunate dead. (Well, or you can make an alchemist an object that automatically returns the deceased team to the temple, but it is unporatiously!)
Well, here. To discharge, if you are a lover of marching fights and square dungeons, as I-recommend. Dungeons are diverse, a lot of fun, enemies interesting, auto map in stock. But do not expect a special difficulty, it is there for beginners.