Translated by
Microsoft from Spain
Microsoft from Spain
I Expected something else when I bought it, but I really wasn't disappointed. Mainly for the price, because for 2 euros you can not ask much more.
The game is basically to go through the paths of the map clearing the objects that cut you the step, clearing an object you lose materials of one type and the desire of another.
The difficulty of the game is to think, if you really want to clear an object of the way, and that way you should open first, because you should never stay without certain materials to continue advancing. The problem is that there is no difficulty in this, since the map itself is giving you the materials most times. Of The 40 levels that the game has, you can have difficulties in 3 at most.
The Game is entertaining if you are looking to take a vice to anything and graphically although it is nothing of the other world, not bad. It Has more of a Facebook game appearance.
As against saying, that the game is quite repetitive, and the difficulty is nil in the game except the last level. If you want to have the highest rating for each level, ie the 3 stars, in that aspect if there is more difficulty. The game works well, but sometimes the mouse crashes, having to close the game as the only solution.
Translated by
Microsoft from Russian
Microsoft from Russian
I seldom write reviews on what has not passed. But there is a special case: it is horror!
I have passed almost all the games from the series "12 Feats of Hercules", it is a game in the genre of time management, where you set the order of action, and your subordinates perform them. The Level in this looks like roads with scattered obstacles and resources and some general tasks (there are several different, for example, a lot of those where you play as a waiter/bartender/cook, but it is not about them). The Hope that this game will become "still a bit about the same" did not materialize.
I will not consider the game seriously, I'll mention one thing: in this particular game there are three fundamental jamb, because of which it becomes uninteresting to play.
First, the levels are similar to each other, up to the point that I am almost certain that they are repeated (maybe with different resources only). I can not say that 100% on 5 games with Hercules with a half-hundred levels in each they all get awesome, what unique, but the feeling that I have passed exactly this level I have never encountered.
Second, there was often a situation when a click on a resource is not perceived as a team! It was necessary to spruce up a lot of mouse, while the form of the pointer did not change, sometimes very much. One of this cant in the game, in which the score between the stars goes for a second to the departure of the game to the trash, but that's not all.
Thirdly--The most difficult: it is possible a situation at which the level is impossible to pass physically! You can simply spend or underestimate once resources, infinite source of which at the level of no and sit at least until the second coming (restarting the level you decide that some stone can not destroy, and the resource can be collected under the bass, But this is the wrong way out). For This genre it is generally unforgivable.
Conclusion: The game is not recommended to buy and play categorically. I will not Even score, no matter what the plot-music-graphaphone, it is simply not playable.