Eminent Domain (prototype)
About
Reclaim human lands from mutant plants!
Eminent Domain is a 2D scrolling shoot 'em up where you pilot a mech on a mission to deliver former human lands from mutating plants that hijacked other mechs.
This game was made for MechJam III, a mech-themed game jam.
How to playDownload and run the executable for your platform (Windows or Linux).
In-gameThe player controls a humanoid mech that can shoot bullets and use its sword for melee attacks.
Enemies come in waves moving along curves and using simple bullet patterns. Dodge the bullets and destroy enemies with shooting or melee attacks. Melee attack is stronger, but slower and you cannot shoot while doing it.
Be careful, as some enemies may damage your mech with their bodies by just flying into it.
You can play with keyboard or gamepad with those inputs:
Gamepad Action Directional arrows or WASD/ZQSD
D-pad or left stick
Move Space / Mouse left button (held)
Right trigger (held)
Shoot Left/Right Shift / C
Face button right/down (A/B on Xbox and Nintendo controllers, O/X on PlayStation)
Sword attack
Escape Start Toggle pause menu
Development status
The game is still incomplete. Menu visuals, audio and functionality, level environment, enemy visuals and level content have not been integrated or completed yet. The level in particular is currently very short and has no boss. Please enjoy this as a simple demo!
Tools- Engine: Unity 2021 + custom Shmup Framework by komehara
- Cubase (DAW) + Serum, Stylus RMX, Korg Triton/Extreme VST, Omnisphere
- Adobe Photoshop & Illustrator, Krita
- Jetbrains Rider
- Leyn (komehara): Project coordinator, Level design, Programming
- Allie McKean (Kotourachan): Character Art
- Jony: Environment Art
- Lian Thomas (Riverbottom): Graphic design
- Stephen Cromwell (IcySoap): Music
- Everett Fischer: Sound design