Endless Depths 2 RPG

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Endless Depths 2 is a rogue-like role-playing game that holds true to classic features such a randomly generated dungeon levels, a myriad of class/race combinations, a bunch of treasure to discover and a one-life-one-death difficulty level that can be quite addicting. In addition to what might be expected in a rogue-like RPG, Endless Depths 2 adds a level of persistence to the genre that allows for item farming, crafting, and even increased difficulty levels should a character make it to the end.

Endless Depths 2 is a sequel to the popular Endless Depths and Endless Nights RPGs available in the app store. It uses the TitanFire RPG system, which focuses on building a strategic defensive combat system. This class-based game encourages a mixing and matching of classes, including special classes that can be unlocked as the character progresses.

Endless Depths 2 Features:

* Classic rogue-like game play and turn-based strategy
* Farm gold and gems that carry over from one character to the next
* Craft items from the gold you've acquired (even gold gained from previous characters)
* Start with 4 basic classes (Warrior, Adventurer, Cleric, Mage) and discover over 20 new classes as you progress
* Start as 6 basic races (Human, Elf, Dwarf, Gnome, Halfling, Half-Ogre) each with their own unique ability
* The game starts over with increased difficulty should you defeat Mephistopheles

Endless Depths 2 is similar to RPG classics like Rogue, Angband and Diablo with a level of challenge similar to Dark Souls. You can find online help for the game at http://www.nations-software.info/endless-depths-help or by clicking "Online Help" from within the game.

***All new to the Endless series*** See the nuts and bolts as the status will display your dice roll and any bonuses compared to your enemy's dice roll and bonuses.

Note: Most tilesets used are from public domain or free-to-use tilesets, including tiles from the RLTiles collection and from Reiner Prokein. Some of the sounds used come from www.freesfx.co.uk, including sounds by qudobup.
Platforms
Release date
Developer
Daniel Nations
Publisher
Daniel Nations
Age rating
Not rated

System requirements for iOS

iPhone 3G S, iPhone 4, iPod Touch Fourth Gen, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, Watch 4, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen
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Last Modified: Feb 11, 2025

Where to buy

App Store

Endless Depths 2 RPG reviews and comments

I find this game enjoyable in the way that you can choose every class and sub-class in-game while if you die you can make a new character and will have the gold from last run with up to 20000 gold save that much can carry you for basically most of run but by then you will get a lot better equipment before you reach the ('Demon Lord') in the higher  floors( I think it was at least 50 or 70+ that you found the it) once you beat the ('Demon Lord') you restart again and spawn in town(or at floor 1 I forget) and you can get higher tier items  from shop base on what your current depth level is(with a few exceptions of ancient book and potions) | In the second round all enemies  are alot higher level with boosted stats but still same enemies every completion | I personally have only gone through beating the boss 1-2 times in a row | there was  human elf gmone (half something) vampire dragoncian and few others gmone has lucky (still unsure what it does but going base off of  D&D Lucky since  this game seems to be very much like D&D and  takes a lot of aspects from it | there is town where you start that you can  teleport to in 2 ways: summoner class move or use scroll of portal | the town has level 1 dungeon entrance and level 5 entrance | a blacksmith and shop | in the files it looks like there is a lot of unused assets and features that never made it into the real game.





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