Translated by
Microsoft from Dutch
Microsoft from Dutch
My experience with the first levels of this game was that it was quite difficult to do it quickly. I didn't really see how I could make good use of the materials and I looked up the solutions for these levels on the Internet. At that time, it was the challenge to build it correctly. After A few levels, however, I became familiar with the gameplay, and now it's sometimes possible to complete a level so quickly that I get bonus points. Not always, but I do not aim myself, because regularly it takes a lot of time to finetune a certain part. If that happens to you, chances are that the bonus will pass to your nose. But that's not bad, because when you finish the level you can proceed to the next level.
There are complaints about the controls, and I understand where those come from. When you place several objects close together it is sometimes difficult to select the right one and to align the parts together (so that two metal plates are connected well when you want to change the direction of falling drops, For example). However, These moments do not occur, most times you can simply zoom in and out (with the same gesture as in photos on websites) to get a better picture of an object or the environment.
For example, In a trampoline I often make sure I just see the trampoline and the purpose I want to lead the drops. Then I touch the trampoline so that the round around it appears. You can then make the round bigger by moving your finger from the trampoline. It's so easy to adjust your trampoline a little bit. After all, a small finger movement turns the trampoline only a few degrees, while a finger movement near the trampoline causes a lot of coarser draaing.
All in all, the controls have been very much in my mind compared to the reviews I've read in some places.
When I was considering to come to this game the ratio 50 levels/€1.59 played a role. I only discovered after I bought the game that there are also extra level packs to download over the internet! I haven't played these yet, but I'm glad I'm not ready after I've solved the 50 built-in levels.
Enigmo was the first game I bought after I got my 1gen iPod Touch in mid-October 2008 and had the 2. x software update on it. I wanted to start with a not too expensive game that contained a good number of levels and an original gameplay.
In the beginning I had my doubts because I had some trouble with the ' learning curve ' in the first levels. However, I could compensate by searching the internet for images with solutions to the levels that follow the very first levels. Now It's a game with fine challenges. It's pretty tricky, but because there are no strict limits (it's not bad if you don't get the bonus) and there are more than enough levels available, this is a very good game for me. At the moment, Enigmo is on the bottom bar with program ´ s on my iPod Touch, so I can start it from any page.