Enola reviews

Translated by
Microsoft from Deutsch
"Enola" is a psychological First-Person Exploration Horror Game. "Enola" is a negative blender. At First, you think it's put you back into one of the barely counting cheap horror indie games that combine bad Puzzles with even worse graphics in weak Unity graphics. But far from it. "Enola" exfoliates an adult, highly irritating But at the same time exciting story in a highly creative World and the one with very skillful Use of Graphics and Sound. Telling Enola's Story would not only break the Frame, but also badly diminish the Experience of Discovery. Only so much: This unsparing psychological Story, centered around a young Girl, is about the darkest, nastiest, most reprehensible sides a Human being can come up with. It is about Abuse, torture, Murder. Everything wrapped up in a sick Love Story whose terrifying Fearfulness doesn't leave you cold. We experience or discover all the Suffering in a traumatic Counter-world, in strange settings, in Spaces and Areas where we do not want to linger. Game Mechanically, in this linear Story with multiple Ends, we are mostly looking for Keys or Objects that then open the Door to the next Section of linear history. Here, "Enola" isn't too special, either. It is important to Flip Switches and sometimes avoid Traps. Again and again you come across Memory points, which you should also use, because you can die, plunge down a Gorge or even be smashed by rotating Knives. The Level Design is in the great standout good in Particular sometimes lainfully weak. Huge Worlds are spreading, entire Universes reflect the mental States. Huge fabric-like Areas allow a Comparison with the Death Star. On the other Hand, Doors cannot be opened or Paths are very cheaply blocked by Piles of Asses. The Control is not the best and, at best, simple. The actually not very impressive Unity graphics are partly standout in scene law due to light and color effects, gloomy areas or breaking Sun rays. Church Windows, through the blindingly shining Light falls about or Light that gets lost in swaying trees make up a huge, highly atmospheric World. The Sound is always strong, irritating, strange. In particular, the terrific Talker of the Main Character, who keeps summing up the Mix of Love and Horror. "Enola" is tough Tobak. Extremely tough Tobak. Not that everything would be shown, but the Themes are hard to beat in often sexualized Cruelty. The Depths of human Psyche are mercilessly explored. Sensitive Tempers should rather make a Bow around the Title. Those who dive in and take the Game seriously have to swallow heavily again and again. Bugs are rare, but can occur. For this reason, too, you should always save several Scores. At one Point, for Example, a Door can only be opened despite the correct Key when you go back to the Menu and reload the Game Balance. For all the technical Difficulties, not overly sophisticated Puzzles and sometimes unnecessarily annoying Trap Passages, "Enola" is outstanding. Through a very serious, profound and highly psychological History that also presents us with almost intractable Moral problems. Through always surprising Twists, Scene Changes and Pivot points that counteract our surely Believed interpretation Of reality. As a result, it creates a unique Atmosphere that allows you to continue to play, even if you are actually tired of the Atrocities. Rating: 8/10 Atmosphere 9/10 Story 8/10 Graphic 8/10 Sound 6/10 Game Mechanics 6/10 Balancing 8/10 Game Pass Conclusion: Psychologically terrifying Horror for the Hard-boiled. 8/10 Overall Rating
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