escape from Wolfstand

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About

- Instructions

A: interact 

B: back (only in the menu)

start: menu

-Hi everybody

I am creating a spiritual successor of Castle Wolfenstein from 1981 before id bought the copyright.

Unlike Wolfenstein 3d, the original was a slow stealth game with limited ammunition.

This is only a prototype, you can't attack the guards, you can only avoid them.

This version of the game is linear but I want to create a massive map,  a sort of free-roaming with a randomizer for enemies and items so each playthrough will be different.

I used google translate for phrases in German, if someone who speaks German would play the game and if they see any mistake, please just write a comment and I will correct it.

- Items

Bullets: there are no weapons in the prototype so they are useless but you can still collect them.

Uniform: if you find the uniform, guards won't attack you but if they see you sometimes they could summon you for an inspection.

Gold: During an inspection, you can bribe a guard with a piece of gold to leave you alone.

Pass: if you have a pass you don't need any gold to convince the guards to leave.

note: if you bribe or show the pass to a guard they won't bother you anymore.

- Future Goals

  1. interactive tutorial
  2.  interactive prologue
  3. weapons (priority)
  4. enemies variety
  5. enemy chase and attack the player
  6. new items
  7. a randomizer for enemies and items
  8. 5 different floors with at least 15 rooms each
  9. a final boss
  10. music

- Credits

Characters, items icons and the nazi flag are all my original creation while I took the assets for the prison from Rekkimaru: https://rekkimaru.itch.io/gb-studio-dungeon-tileset-8x8

Platforms
Release date
Developer
velvett
Age rating
Not rated

System requirements for Web

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Last Modified: Apr 23, 2021

Where to buy

itch.io