Escape - Game Design 1 Midterm

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Artstation Post: https://www.artstation.com/artwork/DvLvQA

This is a short map I created for my Game Design 1 Midterm for school. I wanted a Portal aesthetic with more of a Matrix ending. There needed to be a way to lose which is what the lava is for. I didn't want a timer counting down for the player to lose since that didn't feel proper. Instead I used lava rising as a way to keep the player moving.

The player controller is Unity's FPS controller and the textures are all from the probuilder kit. I kept the original textures from the probuilder kit because I felt it matched the Portal style I was going for.

Music Used:

"Gnarled Situation" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/

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K-b0b
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Not rated

System requirements for PC

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Last Modified: Apr 7, 2023

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itch.io