Translated by
Microsoft from Deutsch
Microsoft from Deutsch
This is a very lovingly designed old school RPG, the Features of which have been significantly expanded compared to the first Part.
I give You an Impression of the first Hour of the Game in my Video: I can definitely recommend this Game https://www.youtube.com/watch?v=JtnyEwN-uPQ Friends of classic Role-playing Games with Aspirations.
Translated by
Microsoft from Italian
Microsoft from Italian
The Boys of Basilisk Games have not had to strive much to create the plot of this second episode of the series Eschalon seen that in practice is the same as the first: a man with seemingly quiet life discovers to have another forgotten identity thanks to A spell and is involved in the desperate search for an artifact that can save the Kingdom from annihilation.
But the plot is not the only similarity with the first episode: In fact, even the gameplay has changed by one millimeter, remaining firmly on the canons of the good old role-playing games of the past as the last and Divine Divinity (especially those who played the latter He had a strong feeling of deja'vu playing the various Eschalon).
Little Fantasy Apart from this title is still valuable, especially if you like to spend hours and hours exploring the vast world of play (which in the case of Eschalon gives many surprises) and you are accustomed to play without the slightest help.
Translated by
Microsoft from French
Microsoft from French
This end... How to make a crappy game in two seconds? Finish the game on a "Dungeon" (and not a Dungeon) filled with monsters tellings psummers that even by cheating and increasing your character beyond the possible limits to reach you remain a small ♥ ♥ ♥ ♥ ♥ ♥ ♥ face to them: 200 strength, furious scores in weapons and d Defense and yet you spend several rounds to hit them to kill them while, in the rest of the game and playing honestly my character was butted everything that moved in 2/2 by being untouchable)... and I pass on the "Enigma" of talushorn level 2 which transcending the debility of the level design by adding a ladle of abrutism that deserves Baffes.
In short, it was nice (but very archaic) during the whole game (as Eschalon book 1 that I finished on the GoG version), but the end tranforms the game in piles of manure purely and simply.
PS: the AI cheats even more than the book 1 I think, the enemies that touches you once on 2 when they have 20% chance to touch you and you who misses 19 attacks out of 20 with 50% chance to touch... No, it's nothing difficult fighting like that, it's only cheap and boring like death. Likewise, the doors and chests that you can destroy if you do not have the key, it is very good but be on the idea of the book 1 that you are obliged to tap on it for 5 minutes independent of the quality of your weapon/the damage you do is crap.
' end in short, it's really worth a spiderweb game all this. :/