Estranged: The Departure reviews

Translated by
Microsoft from French
Early access review just WOW!! Act I was a good introduction. Act II, you pass the team of estranged! Bravo!! I know you are a small team... but you bring me back to childhood! The influence half-life... I LOVE IT! Obviously "ACT II" is much beautiful graphically, as the ACT I. But hey, there's not that graphics in a game, there's the story. And so far, it always pushes me to want more, learn more and explore more! The sound is excellent and the atmosphere is immersive. Anyway, I want more... and again. And as the game is free.... Why go without it! Continue your EXCELLENT work! We the "fans" we wait for the sequel... Looking forward!
Translated by
Microsoft from French
Early access review it is not obvious to give an appreciation. The opening video of the game showing real concentration camp images have in my opinion nothing to do in a video game. The horror-survival atmosphere of the game is well rendered. The puzzles become more and more difficult in the course of the game to eventually become totally drawn by the hair. The difficulty of the end boss is ridiculous. He is supposed to be a human being, but he can cash without dying full loaders in full head at point blank. However overall the game is not bad especially for a free. It is hard to give an opinion. The opening video shows real footages from extermination camps that in my opinion should not be used in a video game. The survival horror athmosphere is very well done. The game enigmaes are more and more difficult and end becoming far fetched. The difficulty of the final boss is ridiculous. He is supposed to be an human being but can't stand without dying full magazine of bullets in the head at point blank range without dying. But globaly the game is not that bad for a free one.
Translated by
Microsoft from French
Early access review I find the game rather successful overall, even if it is very short (but it's normal as early access) it's nice to have a sequel to the first estranged! The change of graphics engine for enreal engine is a good choice I find! Zombies are more terrifying and especially larger (ditto for soldiers). The sound atmosphere of the game is just unbelievable, it accompanies perfectly the graphic redesign of the game: much darker, much more oppressive. I'm looking forward to adding new content! Nevertheless there are some problems:-some dialog boxes are not translated while others are,-the game is extremely generous with the ammunition (hence the next point)-you can not pick up ammunition when you already have two Chargers on We (good in real I do not know if it is a bug or if it is done on purpose)-the effect of ambient blur takes some time before doing the focus of the shot we often see blur for 1 or 2 seconds when one raises the head (although I find that the effect is really a plus in the atmosphere of the game)