Etherium reviews

Translated by
Microsoft from Deutsch
Pro: Game:-3 Fractions-RTS old School feeling System Requirements/Technology-Even with a gtx760m that is not really performant-> Max Setting, AAx8, 1080p No noticeable Framework Breakdowns. Top-Settings can be changed without a Reboot. -Graphic for an RTS quite neat. Con Game-Factions differ only in a few Abilities or few Units. Put Nicely ...-It seems unfinished as if the Developers have run out of money at some point. In Summary: Technically, in my Opinion, Above Average good. (May also be at a very small max Unit limit of 5x3 per Player So Total 15 Units) Playful uff ... Hard to say. I am a Friend of Base Construction and Variety. I miss Both very strongly. There is the whole Point. Why do all the factions in the World play themselves (called up to the top) absolutely identical? That's where Potential was really given away. Instead of long Texts, beautiful Camera Moves and interactive Tutorial, three "Distinguishing Species" like Starcraft, Gre Goo, C&C3, EARTH 2160 ... Missing Notice ... I know the Market in this Sector is highly competitive but if the Developer has already put so much Work into this Title then please incorporate some positive Unique selling point, ask potential Customers for Suggestions and Wishes etc. Did not pay 3 Euros at the Steam Sale. Buy YES or NO? Unfortunately, I don't find it worthwhile. If you have too much Money wants to test it yourself or just rejoice in another Corpse in the Library, let's say, everyone else prefers to buy you what delicious you have to eat from it more ...
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Translated by
Microsoft from Deutsch
The first Impression makes You want more, much more. The Game itself is very designed for Tactics and does not offer Bases construction per itself. You take Points and build Outposts on them, in turn, you can then upgrade them with various Specializations in order, for Example, to put more into the Research, to increase the units Limit, to set up a Repair plant and to set up a replenishment post. Once these Points have been taken, you can set up towers for Defense within the Boundaries of the Area and secure the Area. It should be noted that the Territories occupied are connected to each Other in order to maintain the Connection to the Landing Base, but this is not possible, but once it is not possible to set up a Transport extension in order to set up the Truncated Outpost with the main Base. Connect. I also find the Cover System very Interesting, if you put soldiers in Ruins they are not rubbed up so quickly and are harder to see. Depending on the Type Of Planetary, you also have to contend with the Weather, which can do a proper Planning with one Stroke. Unfortunately, the multiplayer lobby was empty so I could only compete against the AI, which makes you sweat quite quickly when It comes to Means. All in all, the Graphics are symphytic and very effective in Their Own way and bring a beautiful Ambience into Play. The Singleplayer is also a lot of humor, played the now about 30 Minutes and I am already looking forward to the night days and the Weekend. For me, anyway, a super Game all those who are not sure should watch some Videos, I can only recommend it. Pro: Acute very important-Good AI-Interesting Planets-Graphics and Effects supi-Weather Effects can be Game Critical. Kontra:-so far a Crash:-( If something else is noticeable in a negative way, of course, I should submit this;-)
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