EVERSEAS
About
The endless sea warfare adventure.
Game created in less than 48 hours for the Lim Game Jam.
(Apparently the Jam's Time has been extended, idk why, but i guess i've got more time now? we'll see if i'll update anything)
Main reasons to participate in a smaller game jam were to battle a creativity block and some warmup practice for bigger projects.
The Theme had been: "Fluids"
Interpretation: water, liquids, so a boat based game seemed logical.
Features:
- Online live leaderboards as you play, every time your ship stops the scoreboard will update whenever you are online!
- Fully upgradable Ship, multiple types of turrets and systems to increase efficiency and survivability.
- Increasingly difficult types of enemies, getting harder and progressively developing different types of enemies
(Only 4 tiers compared to the initially 9 planned due to the 48 hours window)
- Terminal-style log book narrating your adventure in the endless seas.