Everteid
About
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Made by Hajae Ko for TOCS puzzle gamejam. I know these "puzzles" are trash, but they're still puzzles (FIGHT ME). I took my inspiration from minimalist art styles from games that I made when I first began programming, and from top down legend of Zelda games (but without inventory and special items - working in my constraints meant that the player never gains equipment, but only knowledge to how other parts of a puzzle work), as well as a love of pushing buttons and watching gates disappear.
I just didn't have the time to create full levels, but I loved playing around with the code to find a way to make this idea work in Gamemaker. And with that, if you're reading this in 2016, I wish you happy 2017, and if you're reading afterwards, happy times to you as well! ~Charles