Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free is Not to be expected from the game for a dollar sensation at all fifty. Evil Spirits-Classic action in the Oldschool style. The Graphics are peculiar, but more than decent. The Weapon is quite diverse as it is needed. Shooting and control are also on the level-as it should be. There is an uncomplicated plot, however, it is not imposed-it just is. Enemies are also different, ranging from bandits, armed to the teeth and ending with zombies and aggressive animals mutants. And no wonder, because all the blame toxic dregs, which apparently someone took to the island.
The Landscape changes periodically, but most are all in quite open terrain, though there are plenty of places to take refuge. If you want to shoot like in the old days-a good choice for a little money.
Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free "Evil Spirits" Indie-action in the first person. Adventure on a tropical island. You need to save your friends and help the natives to return the Magic skull, which is able to cause plague!
Gameplay: https://www.youtube.com/watch?v=B6PKXKYQdbs Plot is tempting. Tropical Island, Jungle, natives, skull...
What we have in real: a Familiar engine and a familiar asset, but now we're in the jungle. Played a similar game, but on the island of zombies. There are a lot of Differences, despite the general Asseth. The Enemies are decent, they are hurting, the life disappears instantly. The Promised hardcore in the game is there. It is difficult to Pass, but the lion's share of complexity because of defects!
Inspired by the plot, I thought of a swoop to beat half the island and find a magical skull. The First thing that complicated the game-the sight and the record hits. It feels like 2/3 cartridges that were supposed to hit the targets just fly away to nowhere. But enemies are able to get into you even through the mountains or trees. It reminded me of the first prototypes of the COP when I was praying through the walls without any cheats. The beginning. But You can remember the old times: now those prehistoric toys run on the new iron is almost unreal, and then you directly on a plate with a blue-gum sensation of real oldschool!
What really needs to be corrected is saving. When loading the character again without a weapon, but on the map next to the place where the "Save the Game". I would like normal saves or ordinary checkpoints. I never went through the game. It doesn't go out like Rambo or slip like a Hitman. These enemies, though stupid, but nimble, alive (thanks to the crooked sight) and able to shoot even through some obstacles.