Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Nice little Surprise That brings "Spore" to the VR. It's funny to equip his Creature with new evolutionary Achievements. The Gameplay principle is simple, but it leaves Room for interesting further Evolutionary stages (literally and proverbial). A multiplayer mode could even become a minor Hit, much like "Agario."
I was just bothered that the Fish Man kept fleeing my Play area. You have to be very careful and interrupt your Hunt again and again.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Evolution is similar to the Initial Levels of Spore (tested with the HTC Vive) We are a small Fish in the great Basin of the Ocean and eat ourselves to the Top of the Food Chain. But it's not just us who are hunting, bigger Predators are targeting us as well. Only good that Evolution is on our Side and we can continue to evolve.
Let's Eat an Opponent he occasionally leaves behind an "Evolutionary Drop." Let'S Collect this Property we can use it. This starts with rudimentary Things like Eyes or even a Mouth to Bite, but also goes all the way to Poison clouds or Electric Shocks.
We can attach learned Body Parts directly to our little Friend, provided we have reached the appropriate Evolutionary Stage and enough free Slots on the Body. These are limited. Besides, we can only equip a Special Ability, so we have to choose how to fight for Survival.
The Controls are quite simple. Our Creature follows our Controller, with Triggers we trigger the Special Abilities. We ourselves can teleport ourselves a little through space, but the "Ocean" is limited by Walls.
By holding the Touchpad we come into a separate Room, here we can grab the Skills from a Shelf and equip our Creature with it. We can return to the Room at any time and continue to tinker if, for example, we don't like a Skill.
The cartoonish Graphics are fine, there are quite a few different Creatures in the 4 different Worlds, in total we go through 13 "Evolutionary Stages." Due to Roomscale and Teleportation, Motion Sickness is also not a Problem.
If we try a little and look at different Skills, the Game lasts about 2-2.5 Hours. In one Run, however, not all possible Abilities are unlocked, so you can even consider starting a second Pass.
However, this "Eating or Being Eaten" on long term is somewhat monotonous.
Overall, the Game ran smoothly throughout, Even Bugs didn't notice any of me. If you are looking for a child-friendly Game in this Way, you can access without hesitation.
Greeting Ziffi Ziffi's Game tips as Curator: https://store.steampowered.com/curator/5837414/