Evolvation reviews

Translated by
Microsoft from Russian
Product received for free Review is informational, and in the rating is not counted-so a randomized finger. Evolvation-This is an explosive Subdome Cosmo-Arcade with a bright star back. I am lazy to invent some kind of intermediate between the introductory part and personal experience, so I immediately go to the main theses of my message to the reader. 1) In the game, by default, the ability to view or control your ship through a computer mouse is disabled, and keys are not assigned. Calculate how many buttons are allocated to move an intergalactic vessel in space: thrust forward/backward, rotate (around its axis) left/right, tilt up/down, make a barrel to the left/right, movement (on the Axis DSK X) left/right, Movement (on the axis of DSK Y) down/up. Total-12 keys, plus two additional optional for brakes and accelerator. In principle, the number of actively used can be reduced to six, but still it is still torture for the hardened adepts of the clvolmouse. Exit from the inconvenience still there-you need to choose a special preset for the mouse in the settings. But, if You are not too visionary, you will learn about this circumstance only from someone else's review. 2) Teaching the Dark arts. In The dark green arena we are hanging between dark gray asteroids on a dark-dark ship. I, of course, not an expert in game design, but I think that our first acquaintance with the gameplay could be rearranged in some way more colorful. 3) Crazy two-mode fun. In Addition to training, in this game we can take part only in the deadly Cosmobami in the team or each for themselves on 8 cards, limited Psevdokupolom. Yes, multiplayer somewhat enliven the classes of ships with unique techno-tactical devices and systems for upgrade, but they still need to accumulate, participating in the same described above amateur. 4) Now The most popular games with otstrelom other players-free. And This game is already handed out to all comers for a couple of clicks, and online still does not rise above three active people. Maybe It's just too dull and monotonous? 5) Achievements are simply space! 10 000 downed ships, 10 000 assists, 10 000 respauns, 50 000 destruction by all Your ships-that's why you have to bend the bots long days and nights! Two funny moments: 1) The Acachivki can be stuffed both in training and online with AI; 2) The Achivka for one played game I never opened, although for 5/10/25 already received. What do we have in the end? Multi-Player rental indie shooter from two Lords, which is unlikely to reach comparable heights of the stars of the current multiplayer battle scene.
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