Average Playtime: 1 hour

EXAELLA

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About

The planet, shrouded in a never-ending slumber, now finds itself in the pathway of a wandering, interplanetary creature whose presence brings an impenetrable stillness to the world. The inhabitants of the planet have a last chance to find salvation before the inevitable collision will occur…

EXAELLA is a 3D side-scrolling shooter game where you must guide the chief operator through the dark corridors of the Xonasu, the artificial sleep centre. On the way, you must solve multiple tasks given by A.I.(Artificial Intelligence of a complex), gather resources, and defend itself and the helplessly sleeping patients of a Xonasu complex.

The plot of the game is the alternative version of the events from the animation film EXAELLA.
Platforms
Release date
Developer
Denis Isakov
,
Andrew Oudot
Publisher
Denis Isakov
Age rating
Not rated
Website
http://exaella.synthexyze.com/game/

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: Intel Core i5 2.3 ГГц
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 4000
  • DirectX: Version 9.0
  • Storage: 1130 MB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

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EXAELLA reviews and comments

Translated by
Microsoft from Russian
Playing with the mind is not bad, you can play, if not bugs. At the beginning, where you need to put your hands on the screen for identification-At this point, you lose weapons, although the icon is. Therefore, you cannot kill the first enemy, you cannot pass by. The Game is no longer passable. In addition, the new game is working incorrectly. When restarting, very often the character is already on his feet, with a saved health and a pistol or a badge from him, looking at what finished. But from the beginning. You cannot Delete a save. Alas, we have to make a return. Would Recommend this game if the developers at least checked the health of the game. Maybe fix in the following patches, but I have 4 more games in the queue, so this project "flies" by. P.S. and still in the game you can not run, just walk. Terribly annoying long walking around the location.
Translated by
Microsoft from Russian
The Game is chic, atmospheric, beautiful, excellent transmitting stylistics archived *. Basically, it has only one disadvantage: it is simply unfinished. Then start nagging: With such a setter and profession GG, himself Kami-Sama ordered to develop a quest component, but with it is somehow strange: puzzles are, made in style, with the idea, but rare and quite simple, although seemingly in the game even the good old Pixel-hunting occurs (XD). Instead of picking in local electronics, we are mainly engaged in shrinking the population of the mummy's base. * Prince (S/yessa) of Egypt,-the most obvious break with the atmosphere of OVA, which itself is not bad, but when deserted complex, inhabited by hostile robots, becomes some mixture of mental health with Helllouinskogo corporate on the Egyptian theme, sneaks up Suspicion that somewhere the author had turned wrong. In essence, the whole story with infection is needed only to inhabit the location contaminated and pozients. The First,-the enemies are absolutely no, to fight with which frankly boring: from afar to shoot them, that babies beat, Nihonskaya Sabre hack interesting first time five, then get used to and the process becomes a mechanical routine, steamed with To stretch the gameplay. (The Hostile robots in the game turned out to be somehow suspiciously small. Probably, the razslaves have decided that the ruble of robots Katnoy suspect in copying NieR: Automata?)) The Second is needed only for the farma of local karma, which is not obvious works and not that is badly needed in the game, which has a normal system of saves. On The one hand, you want to see their characters, on the other, realize that with the available duration of the gameplay to reveal them would be the same puzzle. But The main thing that awaits the player here is not a puzzle, not infected, not running and not robots, and bugs, a lot of bugs. In fact, I liked the game and that's why I would like to someday see its more interesting and technically perfect version.
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