Exiled Kingdoms reviews

Translated by
Microsoft from Deutsch
Really nicely done old school RPG. Could have sprung up smoothly in The Early Nineties ... Highly recommended. So if you are looking for a Challenge (even at the Level "simple" heads are already in demand here), who likes Old school RPGs, can look forward to old Game Mechanics and slightly dusted User Interface, is the right place. The Only thing that turns me out sour is the constant One-tavern visit to get (as decreed at the Beginning) TWO times healing (you initially feel after every second Fight with several Opponents). Healing Potions also have Usury Price ... In general, you always have the first Hours of play extremely little in the cash Register, even if you take every Brim with you in the limited inventory and sell (which you dutifully hold RPG anyway, yes?;-)) Price is Super, for the Fun of the Game (and the Challenge) and the good old Flair you get offered.
Translated by
Microsoft from Deutsch
First of all, I have to say that I am not sure whether to rate this Game positively or negatively. Mmmmh ... I will opt for negative because: 1. There are probably difficulty Levels but:-simply is already difficult (Magician falls like a Stone xD at the 2nd Level 1 opponent-no complete Regeneration of Life and Mana at all (out of the Fight, Simple Stage)-Fireball: friendly fire also on simple (obacht, otherwise you kill yourself) 2. Healing and/or Manate cranes almost don't troff at all (but are very expensive to buy, Manate Cranes in the early game not at all) 3. I get killed again and again (too Often in my opinion) just because my Choir doesn't go through the Door (get stuck) 4th Magician is not allowed to pull up his Shield again during the Fight (Shield ever keeps net forever .. Lol) 5. Despite Resistance (E.g. Fire) of over 80%, the incoming Damage is enormous (Thief is Lucky when he has killed Dodging) 6. Loot is only the same Stuff in total and you can only take Little with you, because Luggage is very small (especially because you are sure to take Potions with you Should and also ne Weapon with different Type of Damage to switch) 7. Make Money is hard ... Example: More healing Potion costs 600, City quest brings 300-600 and as I said, you can not sell much, as luggage is very restricted 8. Char is not only stuck on Doors, but also on Bridges, stones etc. These are the Things that particularly bother me and lead to the negative Result. A Magician Without Mana is just Fodder for EVERY Opponents. Deaths due to hanging on, at some point, annoys. Always return to recover (Inn) disrupts the Flow of play. The Game would be very great in the hurry, because I really like the Concept overall!
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