Exit Rogue like (Trijam #34)
About
This game was for the trijam #34 where the goal is to create a game in less than 3 hours. the theme was "Exit" and one of the optionnal option was "Design gameplay with 1 button" that I took very seriously ^^
You have to escape, face some ennemies, learn spell (yes only one), but all your action will be decided by clicking on one button, that will randomly change what action to do. (you can click on the button or press space)
I focused on the dev mostly, no music or no sound and graphics are very poor. I think I will use it as a prototype for a real rogue like where the action (attack, spell,..) will be random as it is here but the moving parts won't be random.