Extension: Orbiting Objects

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Introducing another new extension for GDevelop: Orbiting Objects!

Run this extension on every frame to make the orbiting objects move.

This extension will create/delete orbiting objects to match the quantity specified. 

Use the delete function or set the quantity to 0 to remove orbiting objects.

Extension parameters include:

- Center object

- Orbiting object (cannot be the same as the Center object)

- Number of orbiting objects

- Distance from the center object

- Speed of the orbiting objects (degrees per second).  Use negative numbers to orbit in the opposite direction.

- Speed to rotate each orbiting object (degrees per second).  Use negative numbers to rotate in the opposite direction.

- Starting offset and OrbitID are only needed if different objects orbit the same center object at the same time.

Example uses:

- Make shield objects around the player to protect from enemies

- Weapons that damage enemies when they collide

- Can be used on both player and NPC objects 

- A visual indicator of ammo quantity or health points

- Interesting animations that can function as a pulsating single entity (using short distances) 

Platforms
Release date
Developer
Victris Games
Age rating
Not rated

System requirements for Web

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Extension: Orbiting Objects screenshot, image №2785190 - RAWG
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Last Modified: Apr 12, 2021

Where to buy

itch.io