Extreme Investigator

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About

So I decided to enter this week's game jam and took the theme quite literally.
I have completely failed to stay dedicated and thus the game's quite short and has just one case instead of four.
For the whole duration of project I was torn between writing a good toolkit to make the rest very smoothly, and focusing on creating a good pipeline with a handful of basic functions I wrote for rapid colored text, choice loops and so on. Eventually I chose the latter and it had it's impact on the game. If I had plan for structure of the code on day one, I'd probably finish 2 or 3 episodes and make them longer.
It has not been tested throughly, the text was not formatted properly, there's probably a ton of bugs - you're going to love it.

Anyway, it was fun to make. If interest araises, I might redo this and continue in more humanitarian environment, like Twine 2.

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Developer
Shelled Spectre
Age rating
Not rated

System requirements for PC

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Last Modified: Apr 12, 2019

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itch.io