Average Playtime: 3 hours

Factory Town

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About

Build, Expand, Automate, and Optimize your own fantasy village in the wilderness.

Starting with just a few workers, gather the necessary resources and build a wide variety of production buildings to supply your town with valuable goods. Research new technologies that will allow you to dramatically improve the efficiency of your harvesting and delivery supply chains. Use clever planning and management to grow your town from a quaint outpost to a bustling production colony.



- Tons of optimization tools at your disposal - roads, wagons, minecarts & railways, marble-run chutes, conveyor belts, and other magical and physical contraptions
- 3D terrain will make it a challenge to deliver your resources from high in the mountain down to your production centers
- Build complex logical systems with gates, triggers, and filters to make sure resources get to the right destination
- Manage supply chains to keep your population supplied with food, clothing, medicine, and other important goods
- You're in control - Use simple click-and-drag actions to directly issue behavior commands to workers, telling them what items to pick up and where to deliver them.
- Unlock magical secrets to boost your production buildings to absurd output rates
- Mountain in your way? Need a river? No problem - use the terrain sculpting tools to shape the world to suit your needs.
- Powerful world generation tools to create and share your own maps & crafting recipes

Join the Discord for updates, information, and beta access: https://discord.gg/Gyv3NKJ
Platforms
Release date
Developer
Erik Asmussen
Publisher
Erik Asmussen
Age rating
Not rated
Website
http://82apps.com/factorytown

System requirements for PC

Minimum:
  • Memory: 256 MB RAM
  • DirectX: Version 11
  • Storage: 100 MB available space
Recommended:
  • Memory: 2 GB RAM
  • DirectX: Version 11
  • Storage: 100 MB available space

System requirements for macOS

Minimum:
  • OS: 10.10
  • Memory: 256 MB RAM
  • Storage: 100 MB available space
Recommended:
  • OS: 10.13
  • Memory: 2 GB RAM
  • Storage: 100 MB available space
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Last Modified: Nov 14, 2024

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Need More Factory Town | Epic Creator Code: BIKEMAN #EpicPartner
Factory Town 0 Hours Played
Need More Factory Town | Epic Creator Code: BIKEMAN #EpicPartner
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Factory Town reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review A nice little and, above all, familiar Game. I highly recommend it at the Moment. Just because you support the Developers. The Functions seem well thought out and so far everything has been going smoothly. Let's wait and See what else comes about. The Language problem seems to have been solved and some Bug Fixes have already been published. I think here all The fans of Simulations like Factorio etc get their Money's worth. And better yet, the Male in Factorio had always bothered me personally. You had to run around all the time and you got stuck everywhere. This is better solved here! I can absolutely recommend the Game! I leave The following text in the review for The Sake of Completeness (even if that's no longer really true with the Language (see above): A Shortcoming would be there: Who translated the Game? I would say Google Translator. And it reads just as difficult, too. Something else should be done About that. The Translation is creepy. But at least it was translated. I very much Welcome that.
Translated by
Microsoft from Deutsch
Early Access Review Oh Man, Makes the Game Fun! Sure, Comparisons to the Overfather Factorio lag enormously, but they would also be unfair: No Game will get to the Depth and Complexity of a Factorio in the long Run. But Factory Town does a lot of things just as well and brings a Mixture into play with an Anno-like city System that makes it unique and not only a Clap Factorios (unlike, for Example, Satisfactory, there I see nothing that it is not in Factorio. Already there, except for the 3D graphics). To the Game itself: Building a City is the big Goal that you absolutely have to push forward. Only Residential Buildings generate Workers. A functioning City, of course, includes a good Supply of Food, Consumables, building Materials, etc. To this end, Markets are being built near the Residential Buildings. These Markets are then supplied with the Products, the Houses in The Vicinity take things themselves and pay for them with different Currencies, which in turn are needed for Research or Production (This plays out in the same way as the ingenious token system in Mashinky). You have the Possibility to transport Raw Materials and Goods with The help of the Residents or you build Cars, Assembly lines and Trains. You can even build Paths and Assembly Lines on top of each other, the Possibilities are endless. -I'm only there at the Beginning, and the Game is in Early Access, there's certainly a lot to come. The Map is Also very interesting. You start with a large Area and you can buy infinitely more Squares. At the Start Of the game, you can choose different Biomes that you would like to have. For example, the Card alone offers a lot of Variety. So, I have to say: The Game is just great, especially considering that there is a single Developer behind it. For my Part, I can do well with the over-hyped Satisfactory and will have Fun with Factory Town for a long time to come.
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