Keep your human's body from giving up on them for as long as possible, but be careful, they're very good at getting into accidents!
This time round I decided to make a clicker game, where you trade blood for various stats such as strength, intelligence, and food with the organs of the body. I'm happy with how it turned out, but didn't end up fitting the theme as much as I would've liked
I used Unity (again) as a game engine, and used PyxelEdit for all of the graphics. Audacity and Bosca Ceoil came in handy for the music and sound effects.