Fallen Mine
About
This was made for the March 2019 ScoreSpace Game Jam
The goal of this is to get the farthest upwards without dying:
Falling down too far will result in instant death, and hitting spikes
will result in instant death.
Hitting one of the falling fire balls will result in a loss of health
and will only kill you when that health runs out
You are also supplied three double jumps, use wisely or when the generation
makes a not so forgiving platform pattern to jump on
System requirements for PC
Last Modified: Mar 8, 2019
Where to buy
itch.io