Falling (Edgar Quex)
About
Here is my entry for the Ludum Dare Jam #50 with the theme "Delayed the inevitable"
This time i wanted to make a simple physics game with an Paper Airplane where you must to prevent to fall to fast, keeping on air the most time you can.
I'm using Phaser 3 for developing.
This is a beta prototype of the game, i miss some things but i will keep working these days to finish it and fix bugs.
Roadmap
- [BUG] Game scene not restart correctly
- [Feature] Boost items on air to boost fly and keep on air more time
- [Feature] Clouds
- [Feature] Flags to mark distance points.
- [Feature] Put music and sounds.
I hope your enjoy this prototype.
System requirements for Web
Last Modified: Apr 22, 2022
Where to buy
itch.io