Familiar Familiar
About
The first project of our four-person student team.
Made in autumn 2018.
Familiar Familiar is a 2.5D platformer game where you control a witches' mighty dragon familiar... who accidentally got turned into a small twerp. Your goal is to climb around the witches' cabin to get up on a shelf where your cure lies. But beware of obstacles on your way, for a witches' home can be a dangerous place for such a small creature.
Guide:
The character moves left and right with A & D buttons, and jumps by pressing SPACE.
The game doesn't have a quit button, so it needs to be manually closed.
-Team-
Joonas Muukkonen
Aissa Nylund
Jaani Nordberg
Marko Pakanen
- Gameplay Programming -
Joonas
Marko
- Level Design -
Aissa
Jaani
Joonas
Marko
- Music -
Joonas
- Animation & Rigging -
Aissa
- 3D Art & UVW Mapping-
Jaani
- Additional 3D Art -
Aissa
- 2D Art -
Aissa
- Concept Art & Graphical Design -
Aissa