FAST BEAT LOOP RACER GT | 環狀賽車GT reviews

Translated by
Microsoft from Deutsch
First Of all I don't like Racing Games but Fast Beat Loop Racer GT is an Exception. The Game reminds me very much of the Anime Series Initial D. Pro: Anime Graphics Good Sound tracks Top handling at Vehicles good speed feeling when Driving good Drifting feeling skill system to improve his Vehicle. Some Cars to Choose from Xbox 360 and Pro Controller 2 Support Kontra: Currently no Mods can change short and Nowhere: A good Game for in between.
Translated by
Microsoft from Deutsch
Not bad for the Price ... ... But not so good either. Yes, it's a Port. This one has succeeded quite well-with restrictions. We refrain from the initial Difficulties (exe was not delivered, etc.). The Multiplayer-although I have also won both Races I have raced so far-needs significant improvement. Unfortunately, more Players, too, or do I just find none? Single-player-as you know it from the good old coin Machines. Wangan Midnight 3 and consorts can serve as a reference here. Solid and appropriate. Graphic-there are hardly any Possibilities to set anything. Only the Resolution and the Choice between Window and Full Screen. Unfortunately, it stays in the Window with me when Choosing "Full Screen." Control-actually Arcarde typical. But I don't understand why the vehicle reduces speed by several km/h with every minimal Steering motion. I don't mean in Curves, that lights up even at an Arcarde Racer. But on a straight when you somewhat correct the Track? The Slipstream is also "strange." Sometimes the Vehicle drags several Meters in "Winder" past the Opponent and sometimes you drive hundreds of Meters in the Slipstream of the Opponent and nothing happens. Scripted? Support for Steering Wheels would be desirable and would give the Game much more Flair and "immersion." Tuning-is actually a joke. I thought-based on the Trailer-that I could decide for myself (alá Nfs Underground) which Parts of the Body kit I want to use. Instead, it is Random what is mounted on the Vehicle. Somehow takes the Sense of optical Tuning. Then you can still put "Skill" points on Horsepower, Handling and Aerodynamics. After all, this has an impact on Driving. It is helpful in some Races a little less Power to use more Handling, etc. FAZIT: Until the end, I'm still not conclusive whether it's more of a Thumbs down, or up. Here, for the first Time, I would like to see a Thumb to The side. Since the Game still spreads to me and the Price-considering what has remained in many slot Machines-is absolutely fine, the Thumb still goes up. I hope that the other Aspects will improve.
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