Father Duck
About
This one is about a duck whose son has been taken by rabbits. I made it in more or less a week. It may still have issues, but I like it as it is for the moment. Maybe I'll touch it up again when the jam is over, though. Probably minor changes though: stuff like a splash screen, a non default icon, etc.
THE GAME:
This is a 2d platformer with shooter elements. It was made with Gamemaker Studio 2, and at the moment it's only available for Windows. Control scheme is as follows: A/D to move, spacebar to jump, mouse to aim, left click to shoot.
The game also has two different endings.
CREDITS:
- Sprites: Foliage and Rocks by Pierre Gris.
- Sprites: Default Rabbit by Julien Durandau.
Open source assets:
- Sprites: Simple Explosion, by NiceGraphic (https://opengameart.org/content/simple-explosion).
- Audio: Elevator Music and Elevator Music 2, by Pro Sensory (https://opengameart.org/content/elevator-music, https://opengameart.org/content/elevator-music-2).
- Audio: Unrequited Attention, by Meavy Boy (https://freemusicarchive.org/music/Meavy_Boy/EP_71_to_20/Unrequited_Attention).
- Audio: Gymnopédie No.1, by Eric Satie (https://www.youtube.com/watch?v=S-Xm7s9eGxU)/
- Photos: Forest and Rocks taken from https://www.pexels.com/.