Felix Jumpman reviews

Translated by
Microsoft from French
A good idea, nice Visual but it quickly returns your head and stomach. In addition, we die in two rounds of pot spoons. In short, finally of account, no...
Translated by
Microsoft from Spain
Product received for free The game is simple and very casual. It Consists of jumping from asteroid to asteroid to get to your ship and thus to complete all levels.
Translated by
Microsoft from Russian
Product received for free Can, it would be, to give a good estimate of this game, if not terrible control of the mouse and hangs on the computer. The Gameplay is boring and monotonous.
Translated by
Microsoft from Russian
Product received for free I would be able to appreciate this game, if not for the terrible control of the mouse, and the podtormacing on 8-RAM computer. It's a tin. The game weighs 200 MB and it brakes on 4 nuclear CPUs. In the games are doing now. Yes and the gameplay frankly speaking except that children 5 years will like...
Translated by
Microsoft from Russian
Description: Jump on Meteors. Collect ship details and oxygen... Control curve, Graphics curve, game boring and meaningless. Not recommended. Rating: 2/10 post-match: If you liked this review welcome to the group http://steamcommunity.com/groups/uojer-here you can see the recommended games, other reviews, as well as just chat in good company. http://store.steampowered.com/curator/8114152/-Subscribe to me as a curator and get a plus to karma.
Translated by
Microsoft from Russian
We Jump on Meteors, toli their wreck, which have their own gravitational field and collect the details of the ship. On the way we pick up oxygen cylinders, so as not to die. Thus, you need to collect all the debris and jump to the ship in each of the levels of the game. I have a personal claim in the form that already starting with the second level of arrows (indicating where the oxygen and the details of the ship is just a little bit on the screen, too much of them becomes, just before the irritation and decline of desire to try to play it. It is also That the game is too dizzy and without these arrows, because we walk around the circles. But The main problem is rather in a mismatch of convenient management, Toli should be very carefully get used to the mechanics of jumping in the game, at the same course picking up a successful angle of jump. PLUS unjustified brakes at a simple chart, which even pre-set at least, and this is hardly any effect. The VERDICT is another creation, to which I would put a neutral assessment, but there is no such thing in Stie. And This means that against the backdrop of an abundance of frankly trashovyh games-dummy here was to stand a plussik, because specifically the developers of this desktop try and sometimes do something sensible, playable, and tolerable, in the end...
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