Fetch Quest (Zeroed)
About
While searching for the answer to the ultimate question, Nero detects a ball on the planet below.
Help Nero upgrade her mining ship in order to fetch the mysterious ball below the surface.
Controls- WASD/Arrow keys to move
- Space to close dialog boxes
- Mouse for upgrade menus
You know how it goes, you're tired at the end of the jam and you make compromises. I've uploaded a second build (FetchQuest by Zeroed - The Post Jam Update.jar) which contains some minor quality of life updates including:
- Press enter to go full screen
- Press escape to exit the game
- Important dialog boxes must now fully display before they can be dismissed
- Optimised the rendering of sprites (apparently drawing 6500 sprites that are off screen tanks performance)
If you want the build that was made during the jam period, stick with "FetchQuest by Zeroed.jar", otherwise I recommend checking out "FetchQuest by Zeroed - The Post Jam Update.jar"
ThanksSpecial thanks to my pup Nero for voicing this game. and to my partner for play testing it.
P.S. I swear we don't abuse Nero, she just makes some really weird sounds sometimes when she doesn't get her way
HTML VersionSorry, no HTML version, it ran at 10fps for some reason now runs OK but map generation between rounds takes 20 seconds and it locks up when loading the ending so I've decided not to publish it. One of these days I'll master GWT