Fighting Game Development Club @ ICU

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About

THE WEB BUILD DOES NOT SUPPORT ONLINE. sorry. pensive emoji.

Keyboard Controls:
Arrow keys to move.
A for a light attack, S for a heavy attack.

Controller Controls:
Stick or Dpad to move.
Face buttons to attack. (The left and bottom ones are light, the up and right ones are heavy.)

Attacks and Movements:
Universal: Light, Heavy, Crouching Light, Crouching Heavy, Jumping Light, Jumping Heavy, Throw (both buttons).
Batperson: Airdash (double tap forward or back). Fireball (Quarter circle forward + button).
Example: Superjump (down, up), Dragon Punch (Forward, down, down-forward + button).

Normal fighting game conventions apply, but to be explicit:

  • Hold backwards to block. (Hold down so you don't move backwards. However, look out for aerial attacks, and let go of down!)
  • When you are thrown, input throw ASAP to break out!

Credits! (in arbitrary order--alphabetic)

  • Adrian B (Audio)
  • Ryan Chang (Team Lead, Programmer)
  • Alexander Grams (Programmer)
  • Sabella Hunter (Artist)
  • Srayan Jana (Programmer, Networking Support)
  • Joshua H. Kim (Designer, Programmer)
  • Owen Koch (Programmer)
  • Jaime Markkern (Programmer)
  • Michael Pien (Producer)
  • Yoon Roh (Artist)
  • Daniel Zhang (UI/UX)
Platforms
Release date
Developer
artlessAvian
Age rating
Not rated
Tags

System requirements for Web

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Fighting Game Development Club @ ICU screenshot, image №3363276 - RAWG
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Last Modified: May 6, 2022

Where to buy

itch.io