Fil Game v0.0.6 TechTest

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About

Super early playtest build. Lots of bugs, lots of problems, but I thought it'd be cool to throw a quick tutorial level from some older assets that people could coherently play. A lot of things are still up in the air design wise, so if you're actually reading this, feel free to throw some suggestions at me on discord.
Non-comprehensive list of known bugs/issues that are tied to the PlayTest:

  • Can clip into colliders at random if brushing against them the wrong way, causing a hard lock (this is hella annoying, but it's since been resolved).
  • Various clipping textures (has been resolved with later versions)
  • Ultimate status is stuck if ultimate is switched in ability menu mid-cast.
  • Most bot missile launch warmup timer causes missiles to get stuck to Filian if they are too close initially
  • Laser sprite sometimes maps incorrectly
  • Ability availability color only updates when it is active ability
  • Sprite flip animation freezes under grounded collision (merely a graphical glitch. does not impact functionality)
  • The laser is extremely loud on occasion. Abnormally loud.
  • More things that I am certainly forgetting.

This is build 0.0.6 because there were 5 builds more scuffed than this that came before. The actual current game version is quite a way ahead of this however (I moved the actual updates to a private repo) and is far less scuffed I assure you.

Platforms
Release date
Developer
RasterizedCup
Age rating
Not rated

System requirements for PC

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Fil Game v0.0.6 TechTest screenshot, image №3506693 - RAWG
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Last Modified: Aug 5, 2022

Where to buy

itch.io