Final Stand (hruhf)
About
Unknown vessels were spotted approaching Earth. And they seem to be charging something... We estimate 120 seconds until the end of the world.
Sorry, I ran out of time for this so it's very unfinished and unbalanced. I'll try and update this page later if possible.
- WASD -> Movement
- Space/Ctrl -> Up/Down Movement
- Mouse -> Look around
- Left Shift -> Boost
- Left Mouse -> Shoot
- Upgrades:
- Right Mouse -> Graviton Cannon
- E -> Massacre
Audio was mixed from samples I already had lying around. Skybox is from some marketplace item I had.
Hints:
- Your weapons reach around 1km.
- Capital ships tend to be weaker from below or behind.
- The power satellites are unstable, destroy their cores to cause huge damage.
- Capital ships have some nice weaponry we can make use of.
- Don't travel in a straight line.
Less cryptic hints:
- Power satellites are immune to damage, but have 3 weak-points which when taken out will immediately destroy the satellite and heavily damage the nearby capital ship:
- The carrier is probably the easiest ship to approach at the start
- Followed by the battle cruiser
- The missile cruiser isn't heavily armed, but the missiles are quite annoying to avoid.
- Destroying a capital ship unlocks a weapon based on that ship.
- Carrier gives you a ring of auto attacking drones, which attack nearby enemies.
- The battlecruiser gives you a sniper, which is capable of damaging capital ships at a very long range, and one shots smaller targets.
- It significantly out ranges every enemy in the game.
- The missile cruiser gives you a missile barrage, which fires a missile at 10 nearby targets in quick succession, and recharges quickly.
- Missile barrages will quickly neuter the super battleship's turrets, quickly rendering it undefended.