Average Playtime: 4 hours


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FIRE is a puzzleventure with intuitive puzzle design. Without losing many words it tells a savagely hilarious story. Journey into the Stone Age and face the most challenging task of this era: The search for fire! This story's hero is the lovably chaotic Neanderthal Ungh who dozes off during his very first night watch. The next morning, the catastrophe ensues: the fire's gone out and Ungh is banished from his village. Now you have to help Ungh finding a new flame, searching every corner of the Stone Age world. No matter if he has to search the insides of a dinosaur, smoldering volcanoes or even through time itself, there is no place Ungh wouldn't look for new fire. One click or swipe and your environment comes to life. A small dash of logic and you'll be able to solve any puzzle and there will be no limit to your exploratory spirit while interacting with the game's world: fire coconuts from a mammoth's trunk, turn into an animal or save the fair maiden from the Octo-Boss' grasp. No text or dialogue at all Coherent and intuitive controls Explore a lovable, vividly animated Stone Age world 10 beautifully hand-drawn sceneries Atmospheric soundtrack by the composer of "The Night of the Rabbit" included with every purchase gaminglives.com „It’s [...] an intriguing evolution of the genre” http://www.gaminglives.com/2014/07/18/fire-preview/ 4players.de „After the presentation I would have loved to start right away.“ http://www.4players.de/4players.php/dispbericht/Allgemein/Vorschau/35412/80674/0/Fire.html
Metacritic rating
Release date
Apr 9, 2015
Daedalic Entertainment
Daedalic Entertainment, EuroVideo Medien
Age rating
Not rated

System requirements for Linux

  • OS: Ubuntu 12.04 and 14.04
  • Processor: 2,7 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: nVidia GeForce 9600, Radeon HD 6570
  • Storage: 5500 MB available space
  • Sound Card: 16Bit

System requirements for PC

  • OS: Windows Vista/7
  • Processor: 2,7 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: nVidia GeForce 9600, Radeon HD 6570
  • DirectX: Version 9.0c
  • Storage: 5500 MB available space
  • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
  • Additional Notes: Using the Minimum Configuration, we strongly recommend to use minimal settings in order to not experience low frame rates.

System requirements for macOS

  • OS: 10.7
  • Processor: 3.06 GHz Intel "Core i3" I3-540 (Clarkdale)
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 4670
  • Storage: 5500 MB available space
  • Sound Card: 16Bit
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Last Modified: Sep 17, 2019

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Fire reviews and comments

Translated by
Microsoft from Deutsch
Backstory: In Daedalic's Exploration Point & Click "Fire," you play in the Role of a Stone Age Man. This one was tasked with keeping the Fire burning. But the Protagonist falls asleep and is banned from the Village. Now it is the Player's Job To raise the most important Achievement of a Stone Age man: Fire. In doing so, you meet new Characters, one or the other Nostalgia and the Child in oneself. Control: Left Mouse button for Control and Interaction. Otherwise, the "ESC" button to Leave the Game. Space key For the Back System. The Game saves automatically. Design in Image and Sound: Graphically, the Game is quite childish and reminiscent of a Cartoon. A lot of Creativity was brought into the Game and alone some Depiction of Objects or Actions made me smile. The Tone is simple: There is no Language. As is probably the case in the Stone Age, sounds, Gestures and Symbols were used for Communication. Therefore universally playable. The Background Music tracked a specific Theme, which occasionally varied. Language: Loud, Signs and Gestures, that is, understandable for everyone regardless of Nationality, Age and Schooling:) Difficulty: In itself, the Difficulty of "Fire" is simple. Sometimes trying out is enough, sometimes it helps to think easier than you are used to from many Point & Click adventures. I enjoyed it a lot, though, as I was amused by the rumbling (and related [false] Results). Achievements: Are quite achievable in one Go and of the Kind you forget rather than that you don't get on it. On the Positive side, even with a forgotten Achievement, you don't have to restart the entire Game, but you can select and repeat the corresponding Chapter by Card. Technical: I had no Problems and I did not have any Rucklers or other Things. My Conclusion: "Fire" convinces me as a small Game in between. There are some fun Elements involved, which are highlighted again by the cartoon design. I could laugh but felt neither over-nor underwhelmed. For some who are looking for challenge, it might be too easy. For this you can play "Fire" without hesitation with smaller Siblings, your own Children or some nice Mates. The Price is a Deterrent: Although I played the Game twice, I only get to just under 3 to 4 Hours of Play for 10 euros. While it is still cheaper than spending a comparable Time in the Cinema, it is quite difficult for a Computer Game to pay for money. I therefore advise you to buy the Game choosing an Offer, otherwise I would like to recommend it:) _ _ _ _ _ _ you liked my Review? Super! If You want To read more interesting Reviews about Games, visit our GermanReviews Group. Here You will find a large Database of Reviews during the Discussions.
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