FishCraft

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About

FishCraft was made for the OLC Code Jam, from scratch, in 1 week. It was made in C++ using SFML and OpenGL. 

FishCraft is a small little minecraft clone I made, but I put my own twist on it. The twist is that the lighting is actually path-traced, and not using traditional methods seen in other voxel games. I wanted this because I thought it would make it look like a game from 2018, whist still paying tribute to minecraft's unique style. 

I designed it with performance in mind, and thus most of the aspects are quite optimized. Even with this, path tracing is still a rather performance intensive task and I wanted to keep noise to a minimum. 

There isn't that much to do in the game, but what is there I personally believe to be solid. There are a few goals in the game, and there are some crafting recipies. Feel free to discover them by yourself! 

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Developer
UglySwedishFish
Age rating
Not rated
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System requirements for PC

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FishCraft screenshot, image №1749372 - RAWG
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Last Modified: Jan 9, 2019

Where to buy

itch.io