Average Playtime: 6 hours

F.I.S.T.: Forged In Shadow Torch

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About

Six years ago, the Machine Legion invaded and colonized the Torch City, which was originally inhabited by animals. Rayton, the former soldier in the resistance war, has been living in seclusion since then. After his friend is forcibly arrested, Rayton reclaims his mechanical fist and steps to his journey fighting back. And he never expects that he has been involved in a bigger scheme between the mafia, the rebellion, and the legion.
Sophisticated and Interconnected Game Map with Countless Secrets
Exploring the Metroidvania game world with a dozen of areas with distinguishing vision themes and level designs. Earning the rewards by conquering the challenges of combats, puzzles and platformers in countless chambers, tunnels and shortcuts.
Interconnected and automatically loading game map makes the detailed Torch City more convincing and beautiful.

Arcade-styled Combat System with Three Unique Weapons
Mastering the Fist, the Drill and the Whip, depending on the situation of the battlefield, switch your advantages between the long hits, the high damage and the wide range, taking every enemy standing in front of you down.
Dozens of enemies wielding their unique weapons challenge you with exquisite cooperation tactics, and various bosses with totally different combat patterns provides you never repeated experience.

Unique Dieselpunk Aesthetic Powered by Unreal Engine 4
The combining of the dieselpunk aesthetics and the oriental-style architecture constructs the core visual style of Torch City, exposing the world with the intense conflict between the furry animals and the mechanical army from their appearance to the nature.
Powered by Unreal Engine 4 with physically based rendering and extremely detailed textures, presenting a gorgeous 3D visual performance and pushing the genre to a whole new level.

System requirements for PlayStation 4

System requirements for PC

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5-6400 or AMD FX 8320
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 960 or AMD Radeon R9 280
  • Storage: 9 GB available space
Recommended:
  • Requires a 64-bit processor and operating system

System requirements for PlayStation 5

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Last Modified: Jul 15, 2025

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Epic Games
Steam

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5.71%
Once Upon a Time in Torch City
Acquired all other trophies.
8.99%
Turing Test Failure
Eliminated 3 enemies with one Exploding Puppet.
8.99%
Liberator
Discovered all of the secrets in Torch City.
8.99%
Dimension Collapse
Threw and knocked down enemies in the air 20 times altogether.
10.11%
Rabbit Time
Eliminated 5 enemies during one Qi Explosion.
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F.I.S.T.: Forged In Shadow Torch reviews and comments

There are a lot of positive aspects of this game but it is ultimately held down by frustrating, subpar combat. I like the overall look of the game but the enemies are very bland robots that all look roughly the same. The story is fairly bland as well but plays service in directing you to filling out the map. The upgrades you get are a good variety of things familiar to the metroidvania genre. There are also upgrades to your weapons such as combos and you can upgrade your side items as well. The issue I found with both the abilities and the upgrades was the gate to the higher levels. I found myself running into dead ends a lot because I didn't have an ability and the map really sucks at pointing you toward the intended story path. Then I found myself overloaded with the upgrade chips because I couldn't use them until about 3/4ths through the game to where that opened up. Very uneven progression in a few areas. Then on top of that the sub items can be upgraded but there are a couple you have to get outside of just paying coins at the shop, which isn't mentioned anywhere. Going through on for the platinum really shows how unclear a lot of things were to players. The biggest issue I had was the gameplay. Just like every other game now, there is a parry system. It starts with a subitem that works well but takes a charge until you get an ability fairly late game. This mostly has a basic sidescrolling brawler style combat system but with a lot of knockback. You will constantly be getting hit and falling down during jumps or air combos. I really wish I liked the game more but it was so frustrating to play most of the time that it overshadows the good parts.
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«Game over at last!»
Flawed but fun for Metroidvania lovers. I just wish the combos were better implemented (the combat isn't quite fluid enough to warrant combo training). 
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