Fitz the Fox reviews

Translated by
Microsoft from Russian
The Game is remarkably stylized under the Gameboevsky platformers (and if it was a non-eminent Gameboevsky platformer on the Stith, I would have had enough), but with the management of something terrible is happening. Well, let's just say, not all of the Gameboevsky platformers were masterpieces like Wario Land... But I would have taken a parody of it, but not a Bad one. Let's say there is a fox on the platform. Usually the character should fall from the platform through a pixel-another from the edge, so that the unshielded player had the opportunity to jump from the edge. It is as if it is the same, but part of the character's body (tail and last column of the back) comes to the platform. Over-the-eyes, it looks like the character fell earlier than he was supposed to. It's worse. The Character constantly touches the head of the ceiling, which prematurely ends his jump. Apparently, his outstanding ears are counted as part of the head. But the game itself-mainly pro jumps: half of the enemies are not killed immediately, they only have to overcome jumps. And immediately-in the low tunnels length in the height of the character. The Minimum jump is somewhere two character growth, the maximum-three. The Character is killed by one touch. The Video game, by the way, is cut off at such a moment. As a result, there are many unfair deaths and imitation of a bad game. They can also play on the emulator.
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Translated by
Microsoft from Russian
Description: Hardcore platformer in the style of the Game Boy console. The Foxes Walked quietly, nobody touched. Babac and the evil hunters spoiled the idyll. Two Foxes are kidnapped and the third is sent for rescue operation. Three Worlds, three bosses, two characters in our control and all this under a great soundtrack. Forward to the rescue of the tailed! Pros: ¥ Great Soundtrack (which by the way is included completely free and is in the root folder of the game). ¥ Interesting, made with love levels. ¥ Simple Achievements (performed for one full passage of the game) (the first Achivka is given at the entrance of the game-be careful). ¥ Soft Hardcore-levels are complex, life is limited, but there are chekpoints, there is a possibility to get extra lives, death only pushes us back a few levels ago. Cons: ¥ The Most important minus-control. When we play for a pink fox with a gun, we have the opportunity to jump from the recoil of the shotgun. So, jumping to the left-clamping the keys to the left + up and shoot, but doing the same thing to the right we have to let go the right button of the keyboard otherwise the shot will not work. Sounds may not be very clear, but once you get into your hands this fox, you also as I will curse the developers, for the fact that they do not test their product before release. ¥ With ALT + TAB There are graphical bugs. Bottom Line: When doing games on old platforms, we mostly see projects on NES and Sega. And here is a breath of fresh air, because we have almost a game of gameplay. And Let it not really, the eye is still happy. As a man who passed under a hundred games in the simulator GamePad-very happy to be in the game. Passed with pleasure and if you are not afraid of complexity, you can safely try. Recommend. Rating: 6/10 post-match: If you liked this review welcome to the group http://steamcommunity.com/groups/uojer-here you can see the recommended games, other reviews, as well as just chat in good company.
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