Flicker (itch) (Vagrant Pixels)
About
“It happens so quickly: a single moment, you’re breathing... And just like that, you’re alive."
Follow the story of Grasshopper, as they try to recapture an unstable world through the visions tied to the things a child might glimpse in the clouds. Together: discover, and rediscover, the fate of a King, a fallen kingdom, and your place in it all.
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A text-based adventure adventure inspired by my ADHD journey, and my love of Porter Robinson's "Worlds".
This work was created as a dissertation: the accompanying critical essay “Designing An Empathic Narrative Within The Literature of Choice-Based Videogames Using Procedural Authorship” provided a theoretical analysis of its narrative design: reflecting on narrative design as not just a technical process but an aspect of a game’s literature, and proposing procedural authorship over immersion as a means to establish an empathic relationship between the player and the game without discarding the experiential notion of “playing”.