Flip a Talk
About
😊Flip a Talk 😡 is a roguelike deck building game about communication. You're a hero on an epic quest, but you don't have any weapons or spells. Now you have to talk your way through a series of uneasy encounters with monsters. Would you choose to become their friend or bully them until they forfeit?
Flip the cards to turn the tableThis game serves as a metaphor of difficult conversations. It is both what we say and how we say it, that influence our interlocutor's mood and reactions to our words, which, in return, influence ourselves.
In Flip a Talk, you can flip the cards, serving as your conversational arguments, to come off as aggressive, or friendly, or a bit of both. But remember: being a jerk will result in losing control over your emotions and might make you say what you did not mean to say
TeamThis game was developed by Dmitriy, Georgii and Oleg from Luden.io, with some consulting help from our game therapist friend, Elizaveta
WhyOur dream is to explain the hidden curriculum of communication to children, including those with ASD and related communication difficulties
How to PlayIn Flip a Talk you play cards which are metaphor to your phrases in a dialogue (e.g. jokes, compliments, insults etc.)
Basic rules: 5 cards are picked from your deck each turn. Action points are spent for playing cards. After a turn, cards go to discard pile
Energy: a.k.a. HP. When it drains to 0, the conversation is over
Pressure: a.k.a. damage. Both sides are putting pressure on each other in a conversation
Self-regulation: (player only) your level of stress. When it is low, cards flip randomly. Enemies drain both your energy and self-regulation
Aggression: (opponent only) your enemy's level of annoyance. When it's high, your opponent applies more pressure
Shield: absorbs damage to energy, but not to self-regulation
Cards: have 2 sides, friendly and aggressive. You can flip any card by spendin 1 action point