Flipper Studies Prototype
About
Here it is - a prototype for an accurate pinball simulation, done in Godot Engine with its Bullet 3D physics integration running at 240hz for high precision. The layout is a rough by-eyeball design with no score or ruleset and everything could use more tuning, but the game flips and you can challenge yourself to try to clear all the drop targets in one ball(I still haven't done it).
I have plans to return to this in the coming year, test more complex layouts and flesh it out further, with the goal being to make a well-rounded study of pinball that could serve as an introduction for new players, with scenarios to practice various techniques, a variety of game modes, and a little bit of character-driven content.
Let me know in the comments if you have thoughts or ideas.