FLO

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About

Introduction

FLO is a 2D top-down shooter created in Unity 2D. The goal is to survive the 3 levels while managing your onboard store of energy. Collecting too much energy or taking a hit without any energy remaining will cause you to take damage.

How to Play:

Background

This game is the first entry in my portfolio. It isn't exactly a brain-wrinkler in terms of gameplay or design but I promised myself I would create and 'release' a game by the end of 2020. I'm quite pleased with the outcome even if it is a bit rough around the edges, at some point you have to call it a day. I solidified a lot of my understanding of Unity and specifically Unity 2D over the course of development which I'm happy about.

The source for the unity project can be found here: https://github.com/KobaltBox/FLO

Attributions:

I used some audio from https://freesound.org/

  • https://freesound.org/people/Leszek_Szary/sounds/146726/
  • https://freesound.org/people/LloydEvans09/sounds/187024/
  • https://freesound.org/people/MakoFox/sounds/126422/
  • https://freesound.org/people/broumbroum/sounds/50565/
  • https://freesound.org/people/broumbroum/sounds/50561/
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Developer
JackMcComiskey
Age rating
Not rated

System requirements for PC

System requirements for Web

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FLO screenshot, image №2706169 - RAWG
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Last Modified: Feb 8, 2021

Where to buy

itch.io