Flow Challenge Game
About
The project consisted in designing and implementing in the student population a videogame of trivia programmed in the UNITY platform, which through various gamification strategies helped the students who were studying the subject "Fluid Mechanics" to learn in a simpler and more complete way their concepts. My role in the development of the videogame consisted in the design and programming of the solution, combining the platform with a leaderboard feature, promoting a competitive experience among users.
The following concepts were used for the project:
-Unity
-C#
-MySQL