Fluffy Friends 2 reviews

Translated by
Microsoft from Russian
You need to get some stuff in the picture to get two monsters out of one pile. I understand that two is not a pile, but with the fact that you are there to draw a heap just will succeed. The Game consumes a lot of video. Up to 70% of GPU load, no specific reason for this, judging by the picture of the game, No. Either It's very crooked hands, or it's a very tricky game and there's something about it. Maybe this game would have potential, if not the curvature of implementation. If you want to draw a more or less long object, you will quickly be steamed up by a constantly exploding line. It'S a serious mess. Or you have already fenced with three boxes and you have to look for the last object, which will start everything, but here instead of the circle you have a cliff line makes a piece of the circle, which falls as well as spoils everything, because of what all have to redo. No. There is absolutely no way to make this a positive assessment. Yes, and to confess, there is no desire either. I Guess that's a heap of positive feedback from people who didn't really play it.
Translated by
Microsoft from Russian
This is the case when you want to put a good review, but you can't. Fluffy Friends 2-Game with "augmented reality", where you need to mouse over the objects to pass the level. Puzzles-one of my favorite genres of games. Specifically this game I liked and I would have closed my eyes to its shortcomings, but I can not. Of the advantages-the original levels and the genre of the game. Of the minuses I would have singled out:-This game is not designed for screens 3:4, it is only for Shirokojekranok. On my monitor were trimmed side edges, even when running in the window. It Was Fixed by a beach with a tambourine and settings of unity. -Prim Physics. Usually in such games each N-drawn distance has a separate weight. In Other words, the larger or longer the line, the more it weighs. In this case, that you draw a huge counterbalance, that you just then pumpkin and create a small comma, there will be no difference. For all objects have the same mass. -When You create a line, the line often breaks. Very annoying. -The Game is not optimized. Constantly lied and flew. The more lines, the more it is. As a result, by 38 level, I had the feeling that I am from my company at the same time, I'm a bitcoin, I play the Witch of the third and do 3d modelling. It Happened even so that if all of a sudden the whole of the strip will decide to fall, the game hung for about 10 minutes and, eventually, stole. -The Dynamics of the monster movement is too corring. The Rotation is activated in a second after the start of the run, not immediately. Also, when changing the graphics in the settings of unity, the graphics does not change, but the speed of this monster at times increases. 2 out of 10. Fans of the genre should try, but be patient. The positive assessment in my case was not reached.
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