Flutter and Clutter
About
Flutter And Clutter is an endless runner where the player takes the role of a bird composed of junk that's flying up a mass of buildings avoiding the falling garbage. The player's health and currency is composed of the junk, and they can hold their wings forward to break obstacles to gain junk. Junk can be spent at The Roost checkpoints on upgrades.
This game was created for the Champlain College Montreal Street Art Game Jam.
Team:
- Zach Phillips (Design, Art)
- Tim Carbone (Design, Production)
- Aiden O'Connor (Sound , Art)
- Karim Elzanaty (Programming)
- Michael Zheng (Programming