Flying Game Prototype

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About

This is mostly a flight physics proof of concept with some basic game mechanics implemented.

Has two modes: Target Practice and Obstacle Course.

Target Practice is basically a free flight mode where you can shoot infinite balloons (look for the gold ones!).

Obstacle Course is a time trial mode. Fly through the level without crashing to get a good time. You win if you can beat my time. Depending on your system's performance, beating me might be extremely easy or impossible; I'm not entirely sure I've made all the flight physics calculations framerate-independent.

If there's enough demand (and maybe funding), I can turn this into a proper game. Some of the plans in my design doc include:

- Jet upgrades and different models

- Air- and ground-based enemies

- Story-driven campaign

- Randomly generated missions/contracts

Note: These ideas are prone to change, or may never be implemented. I can't guarantee anything right now.

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Developer
Ithronyar
Age rating
Not rated

System requirements for PC

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Last Modified: Mar 13, 2020

Where to buy

itch.io