Translated by
Microsoft from Russian
Microsoft from Russian
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A Short essay on the game Flying Salvager.
General Overview of the Game (plot): This game is a simulator of flights Quadcoptera, in order to collect interesting, entertaining items. Here you have to show a remarkable flair, as these things are under the ground, and find them will help you radar, located on your device, but has limited capabilities. So you get plenty of it!
Gameplay:-The Area where you will search for items is limited. Items relative to each other are located at different ends of the map.
-The Quadcopter is periodically discharged in flight and you will need to regularly fly to recharge in specialized stations.
-For the time spent in flight you will accrue money, which you can then spend on improving the quadcoptera. IE in the game there is a mechanic to improve the basic characteristics of your device.
-Collecting items, you will form collections, for which eventually get achievements.
-The game has 6 levels, representing a variety of maps with a unique landscape. Here you have green edges, mega-cities with buildings or wild West with desert. Looks good.
-Control is done using the keyboard, namely with two blocks on it (3 buttons + another pair), which is not always convenient, but get used quickly.
Fullness of the game Space (graphics, sound, music):-I can make a satisfactory assessment of the Chart, because even on the first level, due to the shortcomings, the various bugs are visible, which are lower. Revealing the essence of the whole graphical environment, you can notice that the game worked, tried to make it beautiful. It is visible on small elements, on illumination, on aspiration to make game more natural, realistic.
-It is also worth to say about the sound accompaniment. He also leaves much to be desired. From Personal: When on the first level I searched for items, then for an hour of time in the game I was tired of one song playing in a circle. I understand Everything, but the melody should be neutral. My Head got sick. In this case, the individual sounds deserve attention, because there are even sounds of discharging the battery Quadcoptera, which allows enthusiastic search for the player to orient and fly to the base.
Semantic load of the game and the presence of bugs-in General, the idea is normal, sometimes interesting and unique. Simulator turned out pretty neat, and considering the price is even tasty, but as such, the game does not carry and probably will not all fans to taste.
-The Presence of bugs, also burdens the game. For Example, with a height limit, for takeoff quadcoptera, you can safely slip through the textures, where you can find a gap and get lost outside the game area. Also there will be no plus and hanging objects which should stand on the ground. In general, shortcomings games are visible to the naked eye.
Afterplay From The game there were two impressions, because on the one hand is interesting the concept itself, the ability to feel the flights quadcoptera and even then something there to collect. There is a prospect of development of your device and even 6 different levels, BUT the implementation in terms of graphics, having nuances with a minus sign or limping sound, and on both legs-questioning the expediency of spending on this time and money.
I will Say that, who like the genre, as a simulator, it is worth a closer look and think, well, and who wants to have fun, you should pass by this game. I Recommend with limitations!
Originally posted by YroMIR ReviewS: Plot-6 out of 10 Gameplay-6 out of 10 Graphics-5 out of 10 Sound and music-3 out of 10 Total score-5 points.
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