Flying With Godot

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About

Made for the Stop Waiting For Godot Jam in a weekend.

An experimental (and not at all physically accurate) flight simulation for my first project in Godot. While it may not have much to do you can enjoy lazy loops around the sky or try to take off and land from the runway. If you get lost your compass will always point you back home!

Controls are shown in a help menu in game (press h or / or ? to toggle the help menu)

Joystick controls are currently entirely untested! Please let me know in a comment if they work!

If anyone knows a good way to get the heightmap terrain to render in html5 let me know! I've been unable to get it to work and had to resort to these downloadable versions instead.

Assets Used:

Godot!

Heightmap Terrain by Zylann https://godotengine.org/asset-library/asset/231 (MIT)

Compass by JotaFaD https://opengameart.org/content/compass (cc0)

Platforms
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Developer
jordanfb
Age rating
Not rated

System requirements for PC

System requirements for macOS

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Last Modified: Sep 6, 2021

Where to buy

itch.io