Focus Pocus
About
A 2.5D point-and-click ADHD simulator where you must balance fun and work in order to succeed
There are many interactable objects on the desk that the player may get distracted by. These include books and balls to throw, a globe to spin, and perhaps even a snow globe to shake around. The player will feel compelled to interact with these objects, otherwise the loading timer for the quiz will continuously extend while the room becomes increasingly monochrome in color. The player "wins" once all the math quiz questions have been answered, regardless of whether they are correct or not.
The game seeks to teach children that they must maintain a steady balance between work and play, as multitasking in the face of distractions will lead them to great success in the future.
Developed by team Uncle Marmoset. Meet the team below!
Designers - Judah Avery and Griffin Quayle
Programmer - Colin Deane
Artists - Frannie McCarthy and Ben WolcottSchickler
and Producer - Kendrick Ng-Yow
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