Food for Thought - Gameplay loop demo

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About

In a world where food waste is having an economic and sociological impact, you can be the difference maker.

WELCOME TO FOOD FOR THOUGHT

This demo is to portray the gameplay loop that players will experience when playing.

Food for Thought is based on an idea created for Rare & Xbox Game Studios as part of the D&AD New Blood Awards 2021, where it was awarded a Graphite Pencil.

The brief asked entrants to create a game that not only had a positive impact on the player but also one that could have a positive impact in the real world. Choosing to focus my attention on the impact of food waste, I developed Food for Thought.

In Food for Thought, players must complete tasks and save food from going to waste by sharing with other villagers. Through these actions, communities are built up to ensure no one goes hungry.

My hope with Food for Thought was for players to look for opportunities in their local communities to make a difference in people's lives.

The assets for the game came from a Unity Kit. I have modified the gameplay code to portray my gameplay loop.

CONTROLS

  • Move the avatar using the Arrow keys (Also, used to select dialogue options)
  • Approach NPCs to interact with them
  • Use the space bar to progress dialogue
Platforms
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Release date
Developer
LorenPenny
Age rating
Not rated

System requirements for Web

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Food for Thought - Gameplay loop demo screenshot, image №3066362 - RAWG
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Last Modified: Oct 15, 2021

Where to buy

itch.io